; <ROM file> <address> <width> <height>

;;;game1_difficulty_bg1_nt 0 32 32
game1_difficulty_bg3_nt 0 32 32
game1_rankings_bg3_nt 0 32 32

;;;game2_difficulty_bg1_nt 0 32 32
game2_difficulty_bg3_nt 0 32 32

game3_rankings_bg3_nt 0 32 32

game4_handicap_bg3_nt 0 32 32

;;;game5_difficulty_bg1_nt 0 32 32
game5_difficulty_bg3_nt 0 32 32
game5_rankings_bg3_nt 0 32 32

naming_bg3_nt 0 32 32
player_bg3_nt 0 32 32
protection_bg3_nt 0 32 32


stats_21_bg3_nt 0 32 32
stats_22_bg3_nt 0 32 32
stats_23_bg3_nt 0 32 32
stats_24_bg3_nt 0 32 32
stats_25_bg3_nt 0 32 32
